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MACROS

Macros are an important feature of the game that allow you to fully customize your interface. Macros let you string together complex command combinations to fit any circumstance that you think may arise. You can have as many Macros as you like (at least until you run out of keyboard commands), and a Macro can contain as many actions as you wish (of course, the more actions a Macro has, the less likely it is to be useful on a regular basis during play).

You can scroll through your current list of Macros using the PREVIOUS and NEXT buttons on the Macro screen.

To enter a new Macro, click on the ADD button for an empty command field. Enter the key you want to use to trigger the new Macro (numbers, letters and punctuation may be used). You may also toggle the a, c or s keys on or off, so, for example, if you wanted to enter four Macros for use in battle, they could be triggered by B, cB, aB and asB. (Note that Macro commands using only letters, or s + letters, may be unintentionally triggered during normal text exchanges.)

Once you’ve selected the trigger, enter the commands that will make up the Macro itself, in the field below the command field. Click on the field to see a list of available options. Each time you set an option, a new command field will open up for any further commands you wish to apply to your Macro. When your Macro is done, just stop adding commands and click OK to save.

You can delete an existing Macro by putting it up in the window and clicking the DELETE button, then OK.

Note that any changes to your Macros will be applied to all characters on your account, not just the one currently in play.

The following commands are available in the Macro window:
Say: Selecting this command will open a text window where you can enter a line of dialog that your character will speak when the Macro is used.

Emote: As Say, but may be a different text color than normal speech (see "Change Emote Color" above). Also, any Emote text will be placed between two asterisks, for example *grin* or *Broods darkly*. The traditional function of emote text is to convey actions, attitudes or emotions rather than simple speech.

Whisper: As Say, but whispered text (e.g., "Psst, wanna buy a chicken?") can only be "heard" by characters immediately adjacent to you.

Yell: As Say, but yelled text (e.g., "HELP!") can be "heard" by any character up to a screen and a half away.

Walk: Opens a menu of compass directions from which you choose one. Using this menu causes your character to face and take a step in the selected direction.

War/Peace: Toggles you between War mode and Peace mode.

Paste: Pastes text from your Windows clipboard into a book or speech. Text length is limited. Speech can be only a few words, while books can receive a few sentences.

Open: Opens one of your informational windows. Selecting this option will present you with a list of windows from which to select. (Note that your Character Window is listed as "Paperdoll" and your Options screen as "Configuration.")

Close: Closes the window you specify.

Minimize: Minimizes all open windows.

Maximize: Fully opens all minimized windows on screen.

Open Door: Opens any door within reach.

Use Skill: Presents you with a list of all applicable skills, from which to select the specific skill you want to try to Use when you trigger this Macro. This command can only be used to initiate those skills which are normally begun from the skill list in your Character Window. It does not apply to skills which are initiated by using a specific item or taking a certain action.

Last Skill: Attempts to again Use the last skill you Used.

Cast Spell: Presents you with a list of all the spells in the game, from which you must select the specific spell you want to cast. It's up to you to ensure that the spell you select is, in fact, one that you actually know how to cast.

Last Spell: Attempts to recast the last spell you cast.

Last Object Attempt: to again Use the last item you Used.

Bow Your: character will bow from the waist.

Salute Your: character will perform a military salute.

Quit Game: Disconnects you and closes the game.

Allnames: Displays the names of every creature and character currently on screen.